Available for Opportunities

Hi, my name is

Manik Sharma

I am a software engineer who began their journey at 16 designing interactive game logic, expanding into web development and low-level systems development. Today, I contribute structural performance re...

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About Me

Bridging High-Performance Web Architecture with Immersive Gameplay Systems

I am a passionate software engineer currently pursuing my B.E. in Computer Science and Engineering at Sri Krishna College of Engineering and Technology (2023 - 2027). My technical expertise spans across building sleek, scalable React/Next.js web applications and engineering robust game physics and UI architectures.

Having worked as a Game Developer Intern at Bleeding Pixels Studio, I spearheaded team coordination and developed core systems utilizing event-driven architectures and persistent state managers.

In addition to web and game development, I am deeply committed to open source. I actively contribute to the C++ core codebase of the Godot Engine, focusing on performance, usability, and architecture, and maintain over 50 GitHub repositories showcasing varied projects and experiments.

profile.json
const developer = {
name: "Manik Sharma",
role: "Full-Stack Engineer",
specialties: [
"Next.js/React Stack",
"C# Game Architecture",
"C++ Engine Contributor"
],
currentStatus: "Building ADDA App",
lovesSolving: () => "Complex Logic & Scroll Performance"
};
// contributor to the open source Godot engine

Journey & Experience

Game Developer Intern

Bleeding Pixels Studio New Delhi, India
April 2025 – January 2026

Led mobile systems architecture, managing high-performance integrations and progression framework development.

  • Architected 12+ modular systems using event-driven singleton structures for mobile game frameworks.
  • Managed cross-platform rewarded, banner, and interstitial monetization integrations using Unity Ads SDK.
  • Designed persistent state hierarchies, dynamic game scaling algorithms, and 25-level checkpoint systems.

B.E. in Computer Science and Engineering

Sri Krishna College of Engineering and Technology Coimbatore, India
2023 – 2027 (Expected)

Pursuing rigorous computer science fundamentals, focusing on databases, data structures, and algorithms.

  • Specialized in Algorithms, Systems Engineering, Computer Networks, and Object-Oriented Design.
  • Maintained high academic rigor while contributing actively to production applications.
  • Developed custom compiler experiments and low-level system designs independently.

Open Source Contributor & Creator

Godot Engine & AI Labs GitHub
2023 – Present

Active software creator contributing performance optimizations to core engine architectures.

  • Submitted low-level structural optimizations and C++ usability enhancements to Godot Engine.
  • Maintained over 50 GitHub repositories showcasing varied compiler and full-stack experiments.
  • Created optimized developer scripts and automation tooling used by the web developer community.

Featured Projects

Dec 2024 – Present

ADDA - Akhnoor District Demand Association

Civic Engagement Platform

  • Built full-stack community platform for civic engagement featuring dynamic blog system, admin dashboard, and role-based content management with 100+ active users.
  • Implemented dual database architecture (Firebase/MongoDB) with RESTful APIs and Firebase Authentication for secure data persistence and real-time updates.
Next.jsTypeScriptReactTailwind CSSFirebaseMongoDB
Sep 2024

SpellWave

Interactive Spelling Practice Web App

  • Developed interactive web-based spelling practice platform with text-to-speech API integration, helping users improve vocabulary and listening comprehension.
  • Implemented React Context API for global state management of configurable voice, pitch, and speed settings with real-time user preference persistence.
React.jsTypeScriptTailwind CSSWeb Speech API
Mar 2023

Musica

Full-Stack Music Downloader & API

  • Built full-stack music download application integrating React frontend with FastAPI backend for efficient web scraping and API communication.
  • Developed RESTful API endpoints handling asynchronous requests, error handling, and rate limiting for reliable service delivery.
React.jsPythonFastAPIBeautifulSoupREST APIs

Skills & Toolkit

Programming Languages

JavaScriptTypeScriptPythonC#C++Java
Verified Competency

Frontend Stack

React.jsNext.jsTailwind CSSShadcn/UIViteHTML5/CSS3
Verified Competency

Backend & APIs

Node.jsFastAPISpring BootRESTful APIsGraphQL
Verified Competency

Databases & Storage

MySQLMongoDBFirebase FirestorePostgreSQL
Verified Competency

Game Development

Unity EngineC# ScriptingUnity Ads SDKVFX GraphGodot Engine
Verified Competency

Tools & Platforms

GitGitHubDockerAWSLinuxVercel
Verified Competency

Key Achievements

Successfully led game development project from concept to deployment with monetization integration.

Built and deployed 3+ production web applications serving 100+ users with 99% uptime.

Open Source Contributor to Godot Engine (C++), submitting pull requests, bug reports, and feature proposals to improve engine functionality.

Maintains active GitHub profile with 50+ repositories showcasing full-stack development, game development, and AI experimentation.

Let's Connect

Have an exciting opportunity in Full-Stack Web Development, a complex Unity/C# Game project, or an open-source collaboration you want to discuss? Feel free to reach out directly or send a message using the form!

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